Peaceful settlement meets deep systems and immersive worldbuilding.
Everstead: Origins is a unique idle simulation experience that allows you to watch a self-sustaining village evolve over time. Without direct control, you observe the settlers’ daily routines, social bonds, and the consequences of their decisions in a fully autonomous world.
Every settler is unique — with individual traits, preferences, and organic routines. They wake, work, rest, socialize, and even form relationships or rivalries. Needs such as hunger, thirst, energy, and social fulfillment dynamically shape their mood and behavior. Settlers gain and lose weight, form families, and react to the environment around them.
Structures in Everstead: Origins naturally age over time. As they decay, settlers will attempt repairs or eventually rebuild them from scratch. You don’t place buildings manually — instead, your settlement makes these decisions based on needs and available resources. All construction, maintenance, and even demolitions happen autonomously.
Immerse yourself in a stylized world filled with natural diversity. Different landscapes offer varied resources and opportunities. The ecosystem includes wild animals, diverse tree and plant species, and fully simulated fishing zones. Over 20 fish species can be caught based on the type of water body — from streams to lakes — each with distinct size and weight variations.
Experience the passage of time with a dynamic calendar system, full day-night cycles, and seasonal changes. Weather impacts settler behavior and needs, adding layers of complexity to their lives. From rain that dampens moods to cold seasons requiring shelter, nature is more than just a backdrop.
Your settlers will take on a variety of professions — from foresters, stonecutters, and hunters to bakers, innkeepers, and musicians. As your village grows, new roles will naturally emerge. All job assignments are based on a settler’s aptitude and interests — no micromanagement required.
Once your settlement constructs a harbor, merchants from distant lands may begin arriving by ship. These traders bring unique goods and stories, offering valuable resources in exchange for your own surpluses. Over time, the trading system grows deeper — affecting economy, availability of rare items, and even cultural exchanges that shape your village’s development.
A modern take on classic arcade shooters.
Welcome to Wild West Blast – Your Ultimate Adventure in the Wild West and Your New Favorite Aim Trainer!
Step into the boots of a fearless bounty hunter in the heart of the untamed prairie. Wild West Blast invites you to an exhilarating experience where skill and strategy pave your way to success. Discover a world where every shot counts and your ability to hit animals and objects determines who you are in the endless expanses of the West. With its precise controls and challenging targets, Wild West Blast also serves as an innovative aim trainer, testing and improving your shooting skills.
Improve your high scores and shooting skills by targeting a variety of animals and objects with your trusted weapons. Perfect your aiming and reaction time with every shot.
Your arsenal is your best friend. Earn money to repair your weapons, extend their lifespan, and ensure you are prepared for every challenge.
Use your hard-earned coins to unlock additional maps. Each new map offers unique challenges and foes to defeat, adding depth to your adventure.
Boost your efficiency by purchasing new weapons, upgrades, and exclusive skins that change your appearance and your gameplay.
Are you ready to leave your mark in the Wild West and take your aiming to the next level?
Download Wild West Blast now and begin your journey! Whether you're riding into the sunset or facing off against the West's deadliest outlaws, your adventure and training start here. Sharpen your accuracy, choose your weapons, and become the legend you were always meant to be.
A detailed economic simulation in a stylized medieval world.
Project: Trade is a detailed economic simulation game set in a stylized medieval world. You begin as a local merchant and expand your influence through production, trade, and political engagement. Rather than controlling armies or managing cities directly, your focus lies on building a trading empire and shaping the economy through strategy and timing.
Markets operate dynamically — with prices that change based on supply, demand, and world events. Each city has its own production, consumption, and regional specialties. Players transport goods via caravans or ships and respond to fluctuating conditions such as seasonal shortages, blocked routes, or rival interference.
You can establish production buildings, assign workers, and manage output levels. Each facility consumes raw materials and produces refined goods, which can be sold locally or exported. Expanding your operation means managing logistics, hiring trusted personnel, and keeping an eye on profit margins.
With enough reputation and wealth, your character can take part in city politics. Join guilds, influence local laws, or run for office. Elections, court trials, and decisions by the city council can all affect the business climate. Social status, alliances, and strategic marriages play a role in shaping your legacy.
Project: Trade supports long-term play through a dynastic system. Your character ages, and your family continues your legacy. Skills, properties, and reputation are passed down, allowing for multi-generational strategies and evolving goals across decades of in-game time.
A real-time strategy game inspired by classics like The Settlers III & IV.
Project: Territorium is the current working title for our upcoming real-time strategy game. Please note that this is a provisional name and does not represent the final title.
The game blends traditional settlement-building with strategic warfare, economic depth, and meaningful world simulation. Set in the same universe as Everstead: Origins, it takes place many years after the events of the original village, in a time where land is contested, borders shift, and survival depends on leadership and adaptability.
One of our most unique features will be a fully playable main menu: a persistent headquarters from which you manage your progress, browse through collected intelligence, inspect faction relationships, and plan your next missions.
As your campaign progresses, the HQ itself will evolve — unlocking new rooms, war maps, NPC advisors, and story events. It's more than a menu — it’s the heart of your strategic command and a place where decisions carry weight, even before the first battle begins.
The settlement from Everstead: Origins will make a return appearance — though much has changed. Whether as a historic landmark, a rebuilt hub, or a battleground, its legacy will have a tangible impact on gameplay.
Through environmental storytelling and worldbuilding, players will uncover the connection between titles, allowing for subtle discoveries and deeper immersion for those familiar with both games.
Project: Territorium is currently in the concept and prototyping phase. We're refining its gameplay pillars, world mechanics, and long-term progression systems. Our aim is to combine the emotional depth of immersive worldbuilding with the intellectual challenge of strategic gameplay — across modes, factions, and timelines.
Expect more detailed updates as the project evolves, including faction reveals, feature showcases, and early gameplay insights.
A grounded life sim set in the early 1800s American frontier.
Frontier Camp is a deep, atmospheric life simulation set in the early 1800s American frontier. Live and thrive in a dynamic wilderness by building up your camp, hunting and fishing for survival, trading with nearby towns, and shaping your story through meaningful choices. Whether alone or in co-op with friends, experience a grounded and immersive world free from typical survival game tropes.
Your camp starts small — a clearing, a tent, a fire. Over time, it can grow into a recognized outpost, shaped by the resources you gather, the choices you make, and the people you attract. NPCs with unique skills may join your group, helping with hunting, crafting, cooking, or trading. Camp structures require repair, planning, and community effort, creating an evolving microcosm of frontier society.
Master the land and waters through simulation-rich systems inspired by real-life outdoor skills. Fish with historically accurate rods and baits, and track wildlife across forests and rivers. Every action has impact: scare off animals by making noise, overhunt and see local populations dwindle, or discover hidden hotspots known only to seasoned outdoorsmen.
Travel to nearby towns to sell goods, accept contracts, or engage in black-market activities. Prices fluctuate with the seasons, rumors, and supply shortages. Whether trading smoked fish, rare pelts, or bootleg whiskey, you’ll need to read the market and manage risks to thrive as a frontier entrepreneur.
Help local sheriffs hunt fugitives, escort caravans, or investigate strange events — or choose a darker path of crime and smuggling. Your reputation affects who you deal with, what offers you receive, and how the world around you responds to your actions. Justice — or infamy — is yours to shape.
There are no imposed goals. Instead, long-term progression emerges from camp development, character specialization, and your evolving impact on the world. Choose your own pace, your own path, and your own legend — from humble settler to respected tradesman, feared outlaw, or legendary frontiersman.
A conceptual MORPG set in the world of Vellgar.
Project: Dustveil is a conceptual multiplayer online roleplaying game set on the planet Vellgar, the same world where Everstead: Origins and future titles like Omniby and Project: Territorium take place.
The game aims to offer a grounded, exploration-driven experience, where player initiative, discovery, and roleplay are central. Instead of traditional quest markers or linear progressions, Dustveil encourages players to uncover stories through ancient books, forgotten ruins, rumors, and observation.
Exploration is rewarded not by checklists, but through meaningful discoveries and narrative depth. Players are free to carve their own path, alone or with others, and roleplayers will find a supportive environment with designated RP-friendly servers and persistent worldbuilding.
Dustveil is currently in early conceptual development. Our present focus lies on completing and refining the games that precede it within the same universe. These earlier projects serve both as narrative foundations and as stepping stones for technical and creative learning.
The full-scale development of Dustveil will begin only once key milestones on those earlier titles have been reached.
Vellgar is a post-cataclysmic low-fantasy world, shaped by the remnants of a once-powerful magical civilization. The calendar was reset after a global magical disaster, and the world is now slowly recovering across centuries of rediscovery, expansion, and conflict.
Dustveil will take place in a later era of this timeline, where players will, for the first time, explore the full breadth of the world introduced in earlier games.